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Table of Contents
Tips v26.12

Pat On The Back Guide: Shield and Move Speed Stacking

Learn how Pat On The Back works in ARAM Mayhem Patch 26.12, why two players can stack shield and move speed, and when to pick it.

↗ Video Source: 文狼啊 (Bilibili)

Pat On The Back is about ally paths

Pat On The Back Pat On The Back can look like a small shield augment, but its real power is the 3-second duration, stackable effect, and separate cooldown for each ally. Good pathing lets the shield and move speed keep rolling.

MetricCurrent dataRead
Augment ID 2137 Pat On The Back, Gold
Win rate 52.0% Stable overall, not an automatic pick
Pick rate 0.43% Low pick rate, more coordination dependent

Why two players can stack it

The key is simple: an ally passing you triggers it, the buff lasts 3 seconds, and each ally has a separate cooldown. If two allies both have it, they can trigger each other and turn occasional value into a planned loop.

In real fights, do not just spin in place. Hide the crossing pattern inside engage, chase, and retreat routes: pre-stack before fighting, cut across allies while chasing, and let a frontliner guide retreating paths.

Best team setups

TypeWhy it fitsGoal
Fast frontline Easier to cross allies and re-enter Pre-stack before engage
Premade group Low communication cost Turn random procs into a loop

FAQ

Is the two-player shield stacking a bug?

No. The effect can stack, and each ally has a separate cooldown. Two-player circling is active use of the trigger condition, not an exploit.

How strong is Pat On The Back now?

It is a Gold tier 3 augment with about a 52.0% win rate and 0.43% pick rate. It is not mandatory alone, but coordination raises its ceiling sharply.

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